// literateb4.c 九章算术
#include <ansi.h>
inherit ITEM;
void create()
{
	set_name(YEL"「九章算术」"NOR, ({ "literateb4", "shu4", "book4"}));
	set_weight(300);
	if( clonep() )
		set_default_object(__FILE__);
	else {
		set("unit", "本");
		set("long","一本读得很破旧的《九章算术》。\n");
		set("value", 5000);
		set("material", "paper");
		set("skill", ([
			"name": "literate",
			"exp_required": 10000,
			"jing_cost":    10,
			"difficulty":   25,
			"max_skill":   119,
			"min_skill":   110,
		]) );
	}
}
